Lead UX/UI Designer for the award-winning TED-Ed platform
UX/UI, IxD, Identity / Branding, Animation
Reinventing Digital Learning
TED needed to develop an experience that reconnects educators and students with the joy and discovery of learning. For teachers, that meant using TED’s unique capacity to tell compelling stories as a teaching tool, and for students, giving them the opportunity to craft stories of their own.
The result was a platform that gives teachers the ability to create customized lesson plans around any TED-Ed or YouTube video, add their own comprehension checks, distribute lessons privately or publicly, and track real-time performance statistics for individual students, classes, or the public at large.
Our studio worked with the Ted team to concept and launch their award-winning platform in 2013 and worked with them since as the sole agency to iteratively improve the product adding many new features and offerings, design and future enhancements over the years on efforts like: TED-Ed clubs, a ten-week program that guides students through the process of developing their own talk and potentially presenting it on the TED stage and their newest venture; Ted-Ed Circles.
7Million+ questions answered
145K+ lessons created
1000+ TED-Ed Clubs
8 Webbys
TIME Magazine site of the year
Millions of users
Concepting
To the TED-Ed team and its users, the homepage, with its large visual carousel, was iconic to the brand—but never very engaging. I was asked to put forward ideas that would instead highlight the right content and features for the right audiences. One suggestion capitalized on the iconic carousel, where each ‘card’ becomes more robust, featuring various core offerings rather than simply hosting a single video. The TED-Ed team decided on the most minimal solution (option B) that offers no browsing before you enter the front door.
Animation Guide
The minimal direction for the homepage needed an element of fun. The idea was to add an animation to give attention to the copy and CTAs that would rotate on a monthly basis. I created guidelines for the animators to understand the opportunities as well as the constraints, including a live prototype for them to understand what happens at each breakpoint.